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epub John W. Campbell Anthology; Thee Novels, (Doubleday science fiction) download

by John Wood Campbell

  • ISBN: 0385068190
  • Author: John Wood Campbell
  • ePub ver: 1487 kb
  • Fb2 ver: 1487 kb
  • Rating: 4.8 of 5
  • Language: English
  • Pages: 528
  • Publisher: Doubleday; 1st edition (1973)
  • Formats: lrf azw txt rtf
  • Category: Fantasy
  • Subcategory: Science Fiction
epub John W. Campbell Anthology; Thee Novels, (Doubleday science fiction) download

Published 1973 by Doubleday in Garden City, . Doubleday science fiction.

Published 1973 by Doubleday in Garden City, . American Science fiction, Internet Archive Wishlist. The black star passes. Invaders from the infinite. A47 Jo. The Physical Object.

Bibliographic Details Publisher: Doubleday. Publication Date: 1973. Book Condition: Good.

The John W. Campbell Memorial Award for Best Science Fiction Novel, or Campbell Memorial Award, is an annual award presented by the Center for the Study of Science Fiction at the University of Kansas to the author of the best science fiction novel p. . Campbell Memorial Award for Best Science Fiction Novel, or Campbell Memorial Award, is an annual award presented by the Center for the Study of Science Fiction at the University of Kansas to the author of the best science fiction novel published in English in the preceding calendar year. It is the novel counterpart of the Theodore Sturgeon Award for best short story, awarded by the same organization.

A cunning, intelligent alien who can shape-shift, thereby assuming the personality and form of anything and anyone it destroys. Included in this volume are ten of his classic novels and stories

Campbell, John Wood, 1910-1971, Science fiction, American. Asimov, I. Introduction: The father of science fiction. Anderson, P. Lodestar.

Campbell, John Wood, 1910-1971, Science fiction, American. New York, Random House. Cogswell, T. R. and Thomas, T. L. Early bird. De Camp, L. S. The Emperor's fa. Dickson, G. Brothers.

John Wood Campbell, Jr. (June 8, 1910 - July 11, 1971) was an influential figure in American science fiction

John Wood Campbell, Jr. (June 8, 1910 - July 11, 1971) was an influential figure in American science fiction. The Last Evolution" was originally published in the August 1932 issue of "Amazing Stories" magazine.

Campbell wrote super-science space opera under his own name and stories under his primary pseudonym, Don A. Stuart. Campbell also used the pen names Karl Van Kampen and Arthur McCann

The 37th Golden Age of Science Fiction MEGAPACK. Campbell Memorial Award for the best science-fiction novel of the year is one of the three majorĀ . The Campbell Award differs from most other major awards in the field by being restricted to the novel and by its method of selection. Campbell Memorial Award for the best science-fiction novel of the year is one of the three major annual awards for book-length science fiction, and the only juried award of its history and stature. History Selection and jury Winners Finalists Gunn Center Conference Campbell Award trophy Campbell Award history article by Harry Harrison and Sam J. Lundwall John W. Campbell: The Man Who Invented Modern Fantasy and the Golden Age of Science Fiction.

Some believe John W. Campbell is/was the finest science fiction editor ever...
Comments (5)

just one girl
I read this when I was a teen and it is still great. John W. Campbell (aka Don Stuart) was and still is one of my favorite sci-fi authors. This is the compiled trilogy of the Arcot, Wade and Morey stories and not only is it worth reading it is worth re-reading. Over the years I've read these stories several times and I will hopefully read them several more. My soft covers are falling apart and have a tendency to go separate ways. This is a wonderful cloth bound edition with all 3 stories together so finding them all to read will never be a problem again.

If you like this author I also recommend A.E. Van Vogt, James H. Schmitz and E.E. Smith who also wrote in a similar style. If modern sci-fi is like Star Trek: the Next Generation's Picard than this style is like the original Star Trek's Kirk, phaser em first and ask questions later.
Tygokasa
No character development and very simplistic plots. I read this book, probably five times in my early twenties. I see weaknesses in his writing; but, still enjoy the technological/science(and the dated lack of it!)/adventure!
Cala
Don't listen to the reviewer who says it's not worth reading. This is wondrous science fiction, conveying a sense of awe that has long been lost to this genre.

I have owned several copies of this book during my life and have re-read it many, many times. It is getting harder to get a hold of now but I hope to score a copy here on Amazon.

Read it, you will not be disappointed.
IGOT
The first review says it best: "has problems with technique and seems rather naive." Ayup. This immature, naive and golly gee whiz writing is nothing like Campbell's writing at the apex of his career. This will be of interest only to those who want to know what he wrote in college and don't care about reading great SF. Campbell would NEVER have published this tripe in Amazing. To be avoided.
Thetalune
Anthology: Three Novels (1973) is a set of SF novels by John W. Campbell. Originally published in Amazing Stories in the early 1930's, these short stories related the adventures of Arcot, Wade and Morey. Much later they were republished as three separate books: The Black Star Passes, Islands of Space, and Invaders from the Infinite.

This volume includes guest introductions by Isaac Asimov and Lester Del Rey. Each gives a glimpse of the times and forces that produced science fiction as a separate and growing genre. Another introduction, written by Campbell himself for the novelization of The Black Star Passes, gives a personal opinion on the influence of science fiction on the future.

In The Black Star Passes (1953), Arcot and Morey are tasked with stopping an air pirate. They quickly build a new type of aircraft and capture the pirate during another piracy attempt. Then they hand him over to the doctors for psychomedical treatments.

Afterward, the former pirate becomes an integral part of the team. Arcot, Wade and Morey go on to build a spacecraft, the Solarite, in which they travel to Venus. Becoming entangled in a planetary war, the team defeats the enemy and declares peace.

Then Nigra, a dead burned-out sun, passes near the Solar System and raiders are dispatched from it to conquer a new home for the Nigrans. As the ships approach Earth, a Terrestrial party meets them and signals that the flagship should land. Unfortunately, the outsiders interpret the signals as hostile action and retaliate immediately. After some losses on both sides, the Nigrans are driven off by the Interplanetary Patrol. But they would return.

Arcot, Wade and Morey are asked to examine the wrecked spaceships of the invaders. They quickly learn that the aliens breathed hydrogen gas. They also discover various marvels before barely escaping the exploding gases within the ship. Back in their laboratories, the team designs weapons and devices to use against the invaders.

In Islands of Space (1956), Arcot, Wade and Morey develop some new devices using the technology of the Nigrans and build another ship with advanced capabilities. Departing the Earth, they wait until crossing the orbit of Pluto before engaging the space strain drive to take the Ancient Mariner into hyperspace. After the initial test, they find themselves fairly near to the Sirius system and travel even closer.

In the Sirius system, they find the Nigrans already there readjusting the system. After taking observations of the changes, they take the Ancient Mariner onward at greater velocity and pass too close to a red giant. The resulting jar throws their gyros and drains power; their current orientation within the galaxy is problematical. Luckily, they relocate Sol and then move on, taking photographs of the surrounding stars at each stop.

Traveling through intergalactic space, they are gravitationally captured by a collapsed star. Though they manage to break free, the great shock renders them unconscious and the ship travels without guidance for some hours. They are lost in intergalactic space.

Restoring the Ancient Mariner to full operation, they select a galaxy close to their present course and then search therein for an advanced civilization having detailed intergalactic maps. They eventually locate two planets with intelligent inhabitants, but then become embroiled in an interplanetary war. One side drives them away and the other tries to entrap them. Despite these hostilities, they make friends, pass on information and determine the path back to Sol.

In Invaders of the Infinite (1961), an outsider ship brings a group of dog-like aliens to Earth. The Ortolians were artificially evolved by the Ancient Masters from canines after the humanoids nearly destroyed themselves in a disastrous war. The Ancient Masters have since passed away and now the Ortolians have developed a peaceful civilization emphasizing psychic powers.

Recently they encountered a race of super-strong conquerors and learned their plans by mental eavesdropping. Inserting commands into the mind of the Thessian commander, they guided the party to a specific location where they had implaced a weapon. This machine of the Ancient Masters penetrated the ship and the Thessians occupants died from explosive decompression.

The Thessians had feared only a few races in our galaxy, including the Terrestrials. In the repaired ship, the Ortolians traveled for three months to Earth to ask for aid. Within the Solarite, however, Arcot, Wade and Morey return them to their home planet in approximately fourteen hours. There they defeat a Thessian ship, pass on information and machines, and learn more about the invaders.

From Ortol, the team travels to Talso and helps defeat other Thessian ships. They also acquire another weapon -- artificial matter -- and leave a much needed auxiliary generator. Returning home, they pass on the knowledge and weapons already obtained and destroy Thessian installations at the North and South Poles. Then they return to Sirius, making contact with the Nigrans there. The team passes on information and specifications and gains information on the directed gravitational fields used to manipulate planetary masses.

Again the Terrestrials take part in a battle with even more Thessian ships. This time they leave Sirius with the nose of a Thessian vessel piercing the side of the Solarite. They make repairs in interplanetary space and travel on to a place in intergalactic space where they had previously found cosmic rays being generated.

In all three of these novels, the three Terrestrial scientists rapidly produce weapons and devices in sufficient time to defeat the current enemy. Using their prior knowledge and data collected during their encounters, they perform some lengthy calculations and then pass on the specifications to Fuller for design of production units. They never encounter much resistance, except from a few politicians who rapidly cave in when the enemy arrives. Indeed, these serials are the wish fulfillment fantasies of every engineer!

While these three novels have problems with technique and seem rather naive, they are space operas that include a vision of limitless spacetime, a contagious enthusiasm, and a sense of wonder that is seldom matched today. They provided the teenagers of the 1930's with a desire to do something significant, even if it didn't involve saving the whole universe. Indeed, it inspired an entire generation of engineers and scientists. You couldn't ask for much more than that!

Highly recommended for Campbell fans and for anyone else who enjoys exercising their sense of wonder.

-Arthur W. Jordin

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