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epub How to Draw Comics the Marvel Way download

by Stan Lee

  • ISBN: 0671225480
  • Author: Stan Lee
  • ePub ver: 1117 kb
  • Fb2 ver: 1117 kb
  • Rating: 4.6 of 5
  • Language: English
  • Pages: 160
  • Publisher: Simon & Schuster; First Edition edition (December 1, 1977)
  • Formats: doc mobi azw lit
  • Category: Art
  • Subcategory: Graphic Design
epub How to Draw Comics the Marvel Way download

How to Draw Comics the Marvel Way is a book by Stan Lee and John Buscema. The book teaches the aspiring comic book artist how to draw and create comic books. The examples are from Marvel Comics and Buscema artwork

How to Draw Comics the Marvel Way is a book by Stan Lee and John Buscema. The examples are from Marvel Comics and Buscema artwork. It was first published in 1978 by Marvel Fireside Books and has been reprinted regularly. The book created a generation of cartoonists who learned there was a "Marvel way to draw and a wrong way to draw". It is considered "one of the best instruction books on creating comics ever produced.

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Stan Lee, the Mighty Man from Marvel, and John Buscema, the active and adventuresome artist behind Spider-Man, have collaborated on this comics compendium . Definitely a great way to start to learn how to draw comics. This was after reading the book.

Stan Lee, the Mighty Man from Marvel, and John Buscema, the active and adventuresome artist behind Spider-Man, have collaborated on this comics compendium: an encyclopedia of information for creating comics. Before I could not even draw a stick.

Stan Lee, the Mighty Man from Marvel, and John Buscema, active and adventuresome artist behind the Silver Surfer, Conan the Barbarian, the Mighty Thor and Spider-Man, have collaborated on this comics compendium: an encyclopedia of information for creating your own superhero comic strips. Bursting with Buscema's magnificent illustrations and Lee's laudable word-magic, How to Draw Comics the Marvel Way belongs in the library of every kid who has ever wanted to illustrate his or her own comic strip.

Start by marking How to Draw Comics the Marvel Way as Want to Read .

Start by marking How to Draw Comics the Marvel Way as Want to Read: Want to Read savin. ant to Read. Stan Lee’s pithy prose gives able assistance and advice to the apprentice artist. Bursting with Buscema’s magnificent illustrations and Lee’s laudable word-magic, How to Draw Comics the Marvel Way belongs in the library of everyone who has ever wanted to illustrate his or her own comic strip. well, this book isn't that one. It's not a step by step guide on how to draw characters.

Stan Lee, the Mighty Man from Marvel, and John Buscema, active and adventuresome artist behind the Silver . If you have, this book is the place to start. How to Draw Comics: the Marvel Way teaches A-Z on comic-book drawing, using the Marvel comics style.

Stan Lee, the Mighty Man from Marvel, and John Buscema, active and adventuresome artist behind the Silver Surfer, Conan the Barbarian, the Mighty Thor an. The book is written by one of the founders of Marvel comics, Stan Lee, and is illustrated by veteran Marvel artist John Bucema. I would strongly recommend this book to anyone who wants to draw comics. The writer uses many pictures with excellent analysis of each. He writes as if he's talking to you, using a humorous tone.

Год выпуска: 1984 Название: How to draw comics the Marvel Way Автор: Stan Lee and John Buscema Жанр . This book steers you clear of common mistakes and brings clarity to even notoriously tricky concepts like perspective and values.

Хорошая книжка для интересующихся американскими комиксами. While the human subject is wonderfully diverse, this book teaches an easy-to-learn approach that can be used to achieve accurate drawings every time.

Stan Lee’s pithy prose gives able assistance and advice to the apprentice artist

Stan Lee’s pithy prose gives able assistance and advice to the apprentice artist.

Illustrates hitherto mysterious methods of comic art using as examples such Mighty Marvel heroes as Thor, The Silver Surfer, Spider-Man, and The Hulk
Comments (7)

Onnell
Definitely a great way to start to learn how to draw comics.
This was after reading the book. Before I could not even draw a stick.
Waiso
I've owned and lost, destroyed, lent and given away many copies of this book over the years. It's probably the best resource out there for an aspiring comic-book artist. Or animator. Or filmmaker. Or illustrator. Repeat ad nauseam.

Sure, you could read a book by its cover as merely a hero-book resource and keep walking but you'd be doing yourself a disservice.

True, in HTDCTMW Stan and John's focus was on creating hero books. But they accidentally also created a veritably indispensable resource for animation, storyboarding, filmmaking and more.

It teaches shot selection (close up, worms-eye-view, long shot), perspective, figure drawing, character dynamics, shot composition, and more.

One of my favorite sections features a side-by-side comparison of a few 6-panel 'comic pages', but they could easily be film/animation storyboards. It compares a drab, 'nothing wrong with it' versions of the pages with slightly tweaked versions. By subtly altering 'camera position', composition and character dynamics a much stronger, far more interesting tone is achieved - even without the use of dialogue or sound.

I can't think of a better way to teach how these factors can greatly enhance a comic, film or animated project.

Have I mentioned I'm a professor of animation? Well I am. This book from 1984 does it better than anything else I've seen since.

If you just want to draw comics, it is second-to-none. If you want to be a filmmaker, artist or animator, it's also hard to beat.

It's not going to turn you into Jim Lee overnight. But it gives you the tools you need to get started. It's up to you to practice but I think you'll find, as I do, that I keep returning to it.

A must for your artist/animator/filmmaker toolbox.
Manris
This book should be on every creative person's bookshelf. A amazingly competitive crash course in drawing that can be used to just get the basics to make it easy to get ideas down on paper or further to create the next great comic book. I have to buying new copies because I keep giving them away to friends.
Dagdardana
I'm giving this 5 stars but I do want to say that you need a lot of tools to use this! I know that you could technically just use a pencil, but it recommends that you buy many tools to start out.

It is very professional for a starter book. My son has a harder time with it and he loves comics and drawing, but he is 9 so he needs help getting started. We have not yet bought the recommended utensils for this, but we will soon enough.

The steps they use in the book to draw are nicely laid out and I think this is a great book for anyone that wants to start learning to draw comics or someone that has already started! Thanks :)
Goktilar
Help me learn how the figure can be drawn... It's improving my skills... Great for any age that wants to learn to draw...
Anicasalar
I used to own this book as a teenager. I bought it for my son't birthday and he loves it as much as I did. Simply a classic.
Asher
This is sort of a classical text, focused on covering the various aspects of drawing comics.

Though drawing comics involves a lot about learning to draw, I would think that an ability to draw whether inherent or acquired would be a necessary starting point to effectively use this book. On the contrary one might as well get started here and then hone the necessary drawing skills.

As in any specific form of art, such as Illustration, Fine art, Animation art, Commercial art etc, Comics art has its own set of skills that need to be honed.

This is a book written by Stan lee and John Buscema, one a great story teller and the other a fine artist. It does cover several aspects of the trade.

As the title suggests the genre is more towards the 'Action' side, as opposed to a style such as Disney, Asterix or that of Herge's Tintin.

A significant amount of the book focuses on the figure and its action, which is so vital to this type of comics, and these are real gems. The quick setup of a pose, the dynamism needed for convincing action, the looseness of the approach, and then the focus on the form, the details of the figure the head and so on are very effectively presented.

the other important ingredients of composition, perspective, foreshortening are covered in detail.

There are of course couple chapters that deal with comic book covers, and the all important comics inking.

Though obviously this was written in a pre-digital period, all the information can be readily applied to today's all-digital comics creation.

Coming from successful practicing veterans, the entire book is packed with practical information.
I got this for my 9-year old because of his interest in drawing comics. This is definitely advanced for him, but it was meant to inspire and is definitely one to have in his collection. Eventually this book will have valuable info to help him, wether it's now or 10 years from now!

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